

It’s also necessary to set the minimal supported devices specifications (will you support older low-end devices or just more recent models?) to have the idea of what performance and visuals you can afford.

You have to be sure what platforms you will be releasing product for, and what platforms are in your plan. These days, when product marketing is an important part of the whole process, it’s also important to have a clear idea of what the business model of the implemented application will be. Tweet Common Unity Mistake #1: Underestimating Project Planning Phaseįor every project, it’s crucial to determine several things before the application design and programming part of the project even begins.
